PAX Prime 2015: Kôna
At PAX Prime 2015, we had the opportunity to interview Parabole CEO Alexandre Fiset about the upcoming project “Kôna.”
“Kôna” is a story driven first-person exploration game that takes place in late 1970 in northern Canada. The player character is a 50-year-old private detective who finds himself in the middle of a conflict between a mine owner named William Hamilton and the local Cree population.
The games features a highly interactive environment, which the player must use to gather clues and solve problems to move forward in the story. If you find a car that won’t start, you’ll have to find a way to fix it; if you need to start a fire, you’ll have to figure out how.
Much of “Kôna” takes place in a rural area during a snowstorm, and the environment can be deadly. That means that if the wolves don’t kill you, the cold might. The developers have set up a system that rewards creative problem solving and allows the player to find several ways out of a dangerous situation. If you’re faced with hungry wolves, you can kill them in self defense. However, you can also feed them. That choice won’t have much of an impact on “Kôna’s” very linear story, but it will make the adventures you have in the game feel a little more personal.
The first episode of “Kôna” will be released by the end of 2015, with three more episodes following at one-year intervals. It will be available on PC, Mac, and Linux, with console releases planned.
Bell & Melissa interview Alexandre Fiset, the CEO of Parabole.
Can’t Talk Content Creator Melissa contributed to this piece.